So... I'm still around, just college has been insanely busy. But it should pay off in around four weeks when I get handed my shiny new Computer Science degree.
Until then...
I've started a donation drive for my girlfriend's family in the Philippines. They were hit hard by Super Typhoon Haiyan (they're on Samar island, one of the first and hardest hit), their house took quite a beating, and times are tough (in fact, my girlfriend just had her wallet stolen mere hours ago. No lie. She's taking it way better than I would have). To pitch in, start here: http://www.brianorchosky.com/blog/?p=433
I've been making a game (LE GASP!) for a class that I have. This one's in Unity, and it's with a team of six people (including me). The game is called Spellements, a rougelike RPG. It's, erm, *cough*, supposed to be pretty much finished at this point, but there's still a few content gaps here and there, and bugs/glitches also here and there... Either way, we'll be done in just over two weeks from now. My job is being 'the networking guy', which is a nice challenge, considering I've never done anything like that in any game before.
...and that's it, I guess. Yeah.